"VertexlitGeneric"
{
"$basetexture" "models\weapons\ak47_csgo\afarm"
"$bumpmap"     "models\weapons\ak47_csgo\afarm_Normal"
"$phongexponenttexture" "models\weapons\ak47_csgo\afarm_e"
"$normalmapalphaenvmapmask" 1
"$envmap" "env_cubemap"
"$envmapfresnel" 			"1"
"$envmapFresnelMinMaxExp"		"[0 .4 1]"
"$envmaptint" "[.001 .001 .001]"
"$phong" 		"1"
"$phongboost" ".4"
"$phongtint" 			"[1 1 1]"
"$phongfresnelranges" "[1.5 2.2 3.5]"
"$halflambert" "1"
"$ambientocclusion" "1"
"$nocull" "1"

}