vertexlitgeneric
{
	"$basetexture"            models/weapons/v_models/arms/bare/bare_arm_133
// 	"$bumpmap"                models/weapons/v_models/arms/bare/bare_arm_133_normal
//	"$basealphaenvmask"       1
//	"$phong"                1
//	"$phongboost"           2
//	"$phongalbedotint"      1
//	"$phongalbedoboost"     80
//	"$phongtint"            "[0.7 0.8 1]"
//	"$phongfresnelranges"   "[0.3 0.5 1]"
//	"$rimlight"             1
//	"$rimlightexponent"     14
//	"$rimlightboost"        0.05
//	"$rimmask"              1
}