"VertexlitGeneric"
{
	"$basetexture"            models/weapons/v_models/arms/bare/bare_arm_133
 	"$bumpmap"                models/weapons/v_models/arms/bare/bare_arm_133_normal
	"$fresnelrangestexture"   models/weapons/v_models/arms/bare/bare_arm_fresnelrange
	"$basealphaenvmask"       1
	"$rimlightboost"          1
	"$rimlightexponent"       8
 	"$phong" "1"
	"$phongexponent" "5"
	"$phongboost" "0.5"
	"$phongfresnelranges" "[0.2 0.2 0.2]"
	"$phongalbedotint" "1"
	//"$envmap"                 "env_cubemap"
	"$envmaplightscale"       0.5
	"$shadowrimboost"			1
}