VertexLitGeneric
{
	"$basetexture" "models\weapons\v_models\rif_ak47\ak47"
        "$phongexponenttexture" "models\weapons\v_models\rif_ak47\ak47_exponent"
	"$phong" "1"
        "$phongexponent" "1"
	"$phongboost" "67"
	"$phongalbedoboost" "30"
	"$phongfresnelranges"   "[.42 .42 .42]"
	"$basemapalphaphongmask" "1"
	"$phongalbedotint" "1"
	"$phongdisablehalflambert" "5" 
}


