"vertexlitgeneric"
{
	"$basetexture"          "models/weapons/v_models/arms/bare/sleeve_balkan"
	"$bumpmap"              "models/weapons/v_models/arms/bare/sleeve_balkan_normal"
	"$phongexponenttexture" "models/weapons/v_models/arms/bare/sleeve_balkan_exp"
     
        "$phong"               "1" 
        "$phongboost"          "2.4" 
        "$phongalbedotint"     "1"
        "$phongalbedoboost"    "6" 
        "$phongexponent"       "7" 
        "$basealphaenvmapmask" "1" 
        "$phongfresnelranges"  "[.9 .6 .6]" 

        "$rimlight"            "1" 
        "$rimlightexponent"    "5" 
        "$rimlightboost"       "1" 
        "$rimmask"             "1" 
        "$halflambert"         "1" 
}