"VertexLitGeneric"
{
	"$basetexture"            models/weapons/v_models/arms/bare/bare_arm_133
 	"$bumpmap"                models/weapons/v_models/arms/bare/bare_arm_133_normal
	"$basealphaenvmask"       1
	"$rimlightboost"          1
	"$rimlightexponent"       8
	"$ambientreflectionboost" 1.0
	"$phong"             1
	"$phongboost"             1
	"$envmaplightscale"       0.5
}