VertexLitGeneric
{
	$basetexture	"models\weapons\stattrack\cut_digit_7"
	$alphatest		"1"
	$bumpmap		"models\weapons\stattrack\cut_digit_7_n"
	$envmap			"env_cubemap"
	$envmaptint		"[0.5 0.5 0.5]"
	Proxies
	{
		StatTrakDigit
		{
			resultVar	$frame
			trimzeros		1
			displayDigit		0
		}
		StatTrakDigit
		{
			resultVar	$bumpframe
			trimzeros		1
			displayDigit		0
		}
		StatTrakIllum
		{
			resultVar	$color
			minVal		1.0
			maxVal		2.0
		}
	}
}